

Functional Sterlings firing blank cartridges were used in some scenes with the laser bolt added later in post-production. For example, the E-11 blaster carbine used by Imperial stormtroopers was based on the Sterling submachine gun, and Han Solo's DL-44 blaster pistol was based on the German Mauser C96. The grenade sits on a rod at the end of the DC-17's muzzle.Blaster props in the Star Wars movies are redressed versions of real world rifles, machine guns, submachine guns, and pistols.

The launcher allowed them to blow open doors or hatches from a safe distance, which especially helped when attempting to breach and clear a room of hostiles. The weapon generated powerful shockwaves of light and sound when discharged, an effect of which was described as being hit with a flashbang grenade while also being shot in the chest by multiple plastoid rounds.ĭuring the third year of the Clone Wars they released a fifth attachment: a rapid breaching grenade. When the DC-17m was introduced to the clone commandos, a fourth attachment was also introduced: a non-lethal Pulsed Energy Projectile (PEP) laser, which proved effective in Riot and Crowd control situations where fatal force was not viable. The primary drawbacks of the grenades revolve around their logistical use, as they were heavy to carry and expensive to replace. Said grenades are most effective when used against heavily armored targets, though they could also be used to kill multiple enemies in an enclosed area. The launcher is loaded one at a time with grenades that could be launched from several feet away, detonating on impact when it comes into contact with a hard surface. The Anti-Armor attachment turned the DC-17m into an anti-armor grenade launcher. At close-range the sights provided a similar effect to an x-ray. The sniper was very powerful, and has the capability to kill droids and most organic life forms with a single well placed shot. The electromagnetic sight also had multiple zoom modes, between 10x and 20x. This attachment changed the DC-17m into a long-range engagement sniper, with an integrated long-range electromagnetic sight, and fired solid projectiles encased in blaster energy. Most commandos carried around 300 rounds.

The attachment allows 60 rounds and full-auto firing. The DC-17m acquired its power from sideloaded energy packs. Main article: DC-17m Blaster RifleThe Blaster Rifle attachment was the most used attachment between the Commandos, an attachment of which turned the DC-17m into a powerful ion pulse assault rifle.
